As of now, there are millions of people with VR headsets. Without a doubt, VR is growing… and it’s fast!
More and more people are buying VR headsets, which is really helping the VR market to become something bigger than what it first started out as.
In addition, more VR games are being bought and helping spike innovations which are improving the VR gaming market and further advancements to go along with the newer technology being released.
So I wanted to get a little abstract with this post because I’m wondering what the future of VR gaming will look like?
Of course nobody knows exactly what will happen to VR in the future, but there’s nothing wrong with making some predictions based off of the current information that we have that will give us some pointers to the path VR may take.
While I’d say the focus of VR is mostly on gaming right now, I believe that it will eventually have a bigger focus in medical related technology and I think that virtual jobs will become more popular.
UCSF Benioff Children’s Hospitals have been utilizing the power of VR to reduce the anxiety of patients before surgery.
In addition, this VR technology is being used as a form of communication to educate the medical employees so they can get a better idea of what to expect in upcoming surgeries.
2-dimensional imaging from MRI or CT scans is great, but you can only see so much from it.
Dr. Kurtis Auguste, from the department of surgery at UCSF Benioff Children’s Hospital used VR to discover a hidden artery within the tumor of a 10-year-old patients brain that wasn’t visible in standard 2-dimensional imaging results.
It is crazy how VR is even impacting the medical fields. Just think, without VR they probably wouldn’t have been able to see this artery until mid-surgery which could’ve caused various complications down the road.
Technology like this really helps doctors because it is immersive and a lot more detailed so they can make better choices before surgery even starts because they have a greater amount of information they can see.
Dr. Kurtis Auguste and his team were able to successfully remove the entire tumor from the child’s brain without neurologically damaging them.
VR tracking keeps getting better and better.
The Oculus Rift and HTC Vive needed a special external sensor setup, but newer models such as the Rift S don’t need these anymore and have sensors built on them, which is awesome because you don’t need to set any sensors up.
Although newer VR headsets like the Rift S continue to use controllers, I believe in the future that they will eventually ditch the controllers and integrate full hand tracking.
In other words, you won’t need a controller because your hands will be the controller! In fact, this may happen sooner than we expected because Oculus has already been working on hand-tracking technology for VR.
They were able to achieve a 100% success rate with just tracking one hand, a 99.29% success rate for two hands, and a 98.26% success rate for using the hand on objects.
Imagine the endless possibilities of freely using your hands in VR and just how amazing that would be!
Okay, I know… wireless technology is already here with the Oculus Quest and VIVE’s wireless adapter module, but these sorts of technology are still developing and in my opinion they are great, but they still have a ways to go.
I think the Oculus Quest is impressive because it’s wireless and doesn’t need an expensive computer to use, but the only things I don’t like about it are the reduced graphics and the limited 64 or 128 gigabytes of space for downloading games depending on which model you get.
The VIVE’s wireless adapter is also great, but it can get a bit pricey with everything else required to use it and although it is wireless you will still experience the sensation of wires hanging down your back from the headset along with a big wireless sensor attached to the top of your head.
The field of view will most likely continue to increase so you have a wider range of vision to see more things around you.
In addition, the resolution should continue to rise erasing more of the “screen door effect” until you won’t even be able to see the pixels anymore.
As the graphics continue to get better in computers every year, so should the graphics in new upcoming VR headsets. There will most likely be better and more realistic details.
Utilizing More of Your Senses
I believe that VR headsets will eventually get smaller and more comfortable until you won’t even realize you’re wearing a VR headset.
I also think that we will discover new ways of using more of our senses in VR. Maybe one day we will be able to grasp and feel realistic virtual objects when in reality we aren’t actually holding that particular object.
Or perhaps VR will integrate the sense of smell to games to make them more realistic. Just think about how much technology has improved within the last decade and imagine what it could be like in the future!
In a Nutshell
As you can see, VR is vastly improving and who knows what is in stock for the future!
Yes we can make some educated predictions based off of what’s currently happening with the development of VR, but for more out of this world ideas like the sense of touch and smell, who knows!
All I know is that if you were to take a modern piece of technology like a smartphone back in time 100 years ago, people would have their minds blown and consider a lot of modern technology that we have today as “impossible” if they didn’t know it would exist.
Technology is continuing to rapidly develop at exponential speeds and all in all, the only way to find out what the future of VR holds, is to wait and see…